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30 hours non stop Art, Films and Games!


 

​The Overkill festival is a 30 hours non-stop Art, Video game and Film festival where we explore the interactions between different fields such as art, music, science and technology, in relation with video games. They are working together with different partners to present a unique cultural event. COMMIT/ is one of the parters.

The festival welcomes artists, media philosophers, game designers and filmmakers from the Netherlands and abroad to present an overview of this culture. The Overkill festival is an open platform where  gamers, movie lovers, artists and creators can meet, play and think about the possibilities and consequences of these mediums.

Games

With the huge development of the Internet in the last 20 years, games have known a really important evolution. And it is now a part of our culture that we can’t ignore. As maybe any influential popular culture item, it transcendent the borders to a lot of different areas. More and more experimentally minded game designers use the aesthetics of video gaming to transmit thoughts and information in a very similar way that art does. Video games have become a real medium for expression, research…. and many more.
Movies

Movies

The Overkill wants to present a brought selection of movies : Documentaries to understand and show the numerous links between movies, video art and video games; well-known movie classics which became part of culture to never heard of underground movies and short films. With our partner TOTF (http://www.totf.nl/) we are able to present a great selection that is stunning as well as new.
Symposium

Symposium

Organizing a symposium in a Art, Film and Game festival is really important to us. We want to offer our different visitors the possibility to interact and create a debate with our speakers to confront experience to theory, to deepen the understanding of Art, Games and Film in our culture. When one subculture is presented through different angles, we expect our visitors to redefine their idea of this world, and we hope to show the numerous possibilities such mediums offer.
Artists

Artists

The Overkill Festival will welcome artists whose work is inspired and linked to Art, Film and Games. When video games inspire painters, when pixel animations become a base for street artists, when underground movies inspire game designers, our festival wants to share, see and analyze how those interactions create such a new development in our culture.

Thomas de Groot of COMMIT/ IUALL project (Interaction for Universal Access) can be found at the festival.